Vegetables Mahjong Connection
Produce on a kitchen counter, selectable difficulty, and paths capped at two right angles.

A kitchen counter is the backdrop and the pieces are produce: peppers, aubergines, carrots, cabbages, mushrooms. Vegetables Mahjong Connection runs on the same two-angle linking rule as its sibling boards from WillingGames.com, so a pair clears only if the path between them turns at right angles twice or fewer. If the layout is new, solitaire against connect explains it.
Where this one differs is difficulty selection. Rather than a single ladder, the game offers a choice of difficulty, which means the density of the starting grid is something you set instead of something you climb towards. On the harder settings the produce is packed close enough that the outside route is the only one available for most of the opening. Safari replaces the tile art and leaves the path rule alone.
Each level carries a time limit, with hints and a shuffle for the grids that close up. The vegetable art is high in contrast and easy to distinguish, so the case for full screen here is about the routes rather than the pieces — a two-angle path across a 900 by 600 grid is much easier to plan when the board is not shrunk into a corner of the window. Desktop and touch both work. The Connect 2 Cars grid sets out another one-layer board on the same rule.
Controls
Mouse, or tap on a touchscreen.
How to Play
- Find two pieces showing the same vegetable.
- Trace the path between them, remembering it may turn at right angles twice and no more.
- Click both to clear the pair and open the lanes it occupied.
- Empty the grid inside the time limit to reach the next level.
- Use a hint or a shuffle when the grid runs out of legal links.
Tips & Tricks
- Pick your difficulty honestly — the setting decides the starting density, and the hardest one leaves very few opening routes.
- Peel the outer ring — paths that run around the outside of the grid are the ones that satisfy the two-angle rule.
- Take same-row pairs on sight — a straight link needs no angles at all and can never be blocked.
- Split the middle — a dense block of produce in the centre is what strands the rest of the grid.
- Full screen helps the planning — the routes, not the vegetables, are what get hard to see in a window.
Frequently Asked Questions
How many angles can a path have in Vegetables Mahjong Connection?
Two right angles at most, so a route that needs a third turn is not a valid link.
Does Vegetables Mahjong Connection have difficulty settings?
Yes, it offers a choice of difficulty, which changes how densely the grid starts.
Is Vegetables Mahjong Connection timed?
Yes, each level has a time limit, with a hint and a shuffle available if you stall.
Does Vegetables Mahjong Connection support full screen?
Yes, and the wider board makes planning the two-angle routes considerably easier.
What is the setting of Vegetables Mahjong Connection?
A kitchen counter, with the pieces showing produce instead of traditional suits.
