Mahjong Alchemy
Little Missle's card-matching take on alchemy: speed is score, and the winnings buy rarer cards for the next run.

Little Missle deals in cards rather than tiles, and the whole thing is played at speed. Points are awarded on how quickly a pair is opened, so the scoring rewards recognition: the faster you place a symbol, the more that symbol is worth.
That turns memory into the core skill. Alchemical marks repeat across the layout in close variants, and the players who do well are the ones who remember where they saw the twin of the card they have just uncovered instead of searching for it a second time. Only tiles with an open side move in the Coffee pile too.
There is a shop behind the run. New cards can be bought, and the rarer and more elaborate a design, the higher its price, which gives a reason to keep scoring beyond the satisfaction of a cleared board. The list this board belongs to also carries the Link grid.
The setting is a Chinese festival, lanterns and all, and the atmosphere is deliberately unhurried even though the clock is not: fifteen minutes is the window for working through layouts, with a hint and a shuffle available inside it. The stage is 800 by 600, so full screen is worth setting before the first card, and the 2019 build takes taps as well as clicks. For one more pile of the same kind, see Halloween Mahjong Deluxe 1.
Controls
Mouse on desktop, or tap the cards on a touchscreen.
How to Play
- Select a card that is uncovered and has a free long side.
- Find and select its twin to take the pair off the layout.
- Work quickly, because the faster a pair is opened the more points it earns.
- Clear as many layouts as you can inside the fifteen-minute window.
- Spend what you earn on new cards, with the rarer designs costing more.
Tips & Tricks
- Remember rather than re-scan — the scoring pays for speed, and a card you have already seen is worth more than one you find again from scratch.
- Start at the exposed edges — the free long sides are where legal cards live.
- Bank the easy pairs fast — early points are cheap, and the fifteen minutes are shared across every layout you reach.
- Save the shuffle for a locked layout — spending it on a merely slow board wastes both the tool and the seconds it takes.
- Set full screen first — an 800 by 600 stage enlarged makes the alchemical marks readable at the pace the scoring wants.
Frequently Asked Questions
How is scoring worked out in Mahjong Alchemy?
By speed. The quicker a pair is opened, the more points it awards.
Can you buy anything in Mahjong Alchemy?
Yes, new cards. The more beautiful and rare a design is, the more expensive it becomes.
How long is a run of Mahjong Alchemy?
Fifteen minutes, during which you clear as many layouts as you can manage.
What is the setting of Mahjong Alchemy?
A Chinese festival, with alchemical symbols carried on the cards.
Does Mahjong Alchemy have a full screen mode?
Yes, and on an 800 by 600 stage it makes the alchemical marks easier to read at speed.
Who made Mahjong Alchemy?
Little Missle, in 2019.

What one player said
Left on this page by visitors over the years. New comments are closed.
BORING!!!